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Bad omens


See § Causes


# 0b6138 (dark green)



Bad omens is a status effect that causes a raid to appear when an afflicted player enters a village.

Effect [edit]

In Java Edition, Bad Omen's potency determines the chance for illagers to be equipped with enchanted weapons when the player triggers a raid by entering a certain radius around a bed that a villager has claimed. If the raid results in player victory, the Hero of the Village's potency equals the Bad Omen's potency (capped at level 5). Bad Omen levels past the first will also give a single extra raid wave, given the difficulty level. For example with Bad Omen II-V, Easy will have 4 waves instead of 3, Normal will have 6 waves instead of 5, and Hard will have 8 waves instead of 7.

In Bedrock Edition, regardless of Bad Omen level, it always has the same effect.

Once the player gets the Bad Omen effect in Bedrock Edition, an animation similar to the one displayed when dying with the totem of undying appears, showing the effect's symbol rotating on the screen.

Bad Omen is a status effect and can be removed through all conventional methods, such as drinking milk or dying.

Causes [edit]

  1. ↑ One level is added each time a patrol captain is killed, capping at level Five.

Immune mobs [edit]

Only boss mobs are immune to Bad Omen; however, only players and tamed wolves can trigger raids.

Data values ​​[edit]

ID [edit]

Java Edition:

SurnameNamespaced IDNumeric ID Translation key
Bad omens

Bedrock Edition:

SurnameNamespaced IDNumeric ID Translation key
Bad omens

Achievements [edit]

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
We're being attacked!Trigger a pillager raid.Walk in a village with the Bad Omen effect applied.20Gbronze
I've got a bad feeling about thisKill a pillager captain.20Gbronze

Advancements [edit]

History [edit]

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The specific instructions are: old and new particles for bedrock edition

Trivia [edit]

  • If the player leaves a village during a raid, receives Bad Omen, and returns to the village, the effect is removed but does not affect the existing raid.
  • A player cannot receive Bad Omen when indirectly killing a Patrol Captain. This includes burning with fire or lava, thorns damage, drowning, explosions, and suffocation, among other things. This also includes killing a captain with fireworks shot from a crossbow.
  • If the player kills a captain while in a village in Bedrock Edition, the animation, raid bar, and Bad Omen effect appear simultaneously. The effect disappears immediately after, then "flashes" again approximately 1 second later.

References [edit]